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Thread: Making a Moo Server

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    Making a Moo Server

    I made an application that hosts a server. I hosted it on port 1203. My question is, what would I have other applications connect to in order to use the server? What is the name of the server, because it doesn't ask to make a name when you host one using mooclick or moosock. I thought it was localhost for the computer but I can't get it to work for anything.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Making a Moo Server

    On the host computer, go to http://www.whatismyip.com. The IP address you see there is the IP address you have to connect to with the clients. It may be that your IP address is dynamic, meaning it changes when you reconnect to the internet. If this is the case, services such as http://www.dyndns.org will be useful.

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    Re: Making a Moo Server

    If you want others to join, you use your IP address which you can get from the site Jam posted:

    + Connect to xxx.xxx.xxx.xxx on port 1203

    If you want to join to a server on your own computer, you need to use localhost:

    + Connect to localhost on port 1203

    From experience, you can't connect to your own computer using your public IP - only with localhost (I'm not sure if anyone else has this problem). Whereas other people can only connect through your public IP.

    If you still have issues, it is likely you have a firewall blocking port 1203. Disable any windows firewalls, norton, zone alarm .etc (or unblock the ports if you know how).

    If you have a router, it's like that will have a firewall built in also - you'll need to forward port 1203. To find out how to do that, go to portforward.com.

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    Re: Making a Moo Server

    Thanks guys, I got it working.

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    Re: Making a Moo Server

    "firewall blocking port 1203"
    and port 1204, 1204 is used for UDP packets and blasting text

    "only with localhost"
    you can use your IP / hostname if you set it in the local HOSTS file or if your router supports loopback

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    Re: Making a Moo Server

    So if you wanted to send things over a network you could use the localhost?

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    Re: Making a Moo Server

    no, you would need the local (LAN) IP or hostname of the server, right click on my computer, goto properties and click the "Computer name" tab, the "Full Computer Name" part is what you would put into the connect to server

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    Re: Making a Moo Server

    Ok, thanks for clarifying that.

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    Re: Making a Moo Server

    I have been experimenting with it and it is only working for me if I connect to localhost, which won't be useful if I am using this on multiple computers. What I have for the server is:

    +Start of frame
    -Host server on port 1203 (I also tried 1204)

    And for the client app I used:

    +Start of frame
    -Connect to "(I put my IP here)" on port 1203

    +On Connect
    -Set Background Black

    When I run the server app and then the client app nothing happens, but it works fine for the localhost, which as I said before, is useless to me. Does anyone know what the problem is or a solution?

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    Re: Making a Moo Server

    Probably your Firewall. Make sure all your firewall (software/hardware) is allowing the ports stated above. Most routers will block the ports by default unless you setup "rules" to allow the ports. Windows has it's own firewall, plus your antivirus software may have a firewall.

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