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Thread: Optimizing for speed

  1. #11
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    Re: Optimizing for speed

    I've done this. Its a big improvement.

    However, what do you think about the sub-app situation? Is it highly in-efficient? Or is it fine to use? Will i be better off just doing things normally in the frame?

  2. #12
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    Re: Optimizing for speed

    I plan on using sub-applications for my new online game, so I can keep the game connected while you travel to different frames. I'm not entirely sure how efficient it would be, but I can't see it being to bad.

  3. #13
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    Re: Optimizing for speed

    Surely its just like running another app, which could potentially be double CPU usage? But then again MMF2 supposedly only uses the amount it needs, but is it efficient enough?

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