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Thread: how to create an individual active object.

  1. #11
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    Re: how to create an individual active object.

    perfectly understandable dynasoft.
    and also pretty easy, thanks a lot.

  2. #12
    Clicker Multimedia Fusion 2

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    Re: how to create an individual active object.

    I prefer to do this technique: Instead of spreading '0', spread '1'.

    Instead of numbering objects 0,1,2,3,4,etc, it does this:
    1,2,3,4,5,etc

    It misses the '0'.

    Any objects that haven't been spreaded yet (such as a newly created object) will have their values still at 0. Any that HAVE been spreaded will have a value of 1 or greater.

    So if you want to run events on newly created objects only, you just do "Alterable Value = '0'". This works until the spread value action runs. But once it runs, you then have a specific id you can refer it to.

  3. #13
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: how to create an individual active object.

    I like spreading 0 since it works well with fast loops. An alternative is to go to the object properties and set the default value of the alterable value to -1.
    .:::.Joshtek.:::.

  4. #14
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    Re: how to create an individual active object.

    Yeah that's why i use 0, since inevitably you'll end up controlling them with fastloops.

    If you want to know which is the newly created instance and you spread value 0, then the new one takes on the lowest value, so you know it's 0.




  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Re: how to create an individual active object.

    nm answered my own question - sorry for bringing this post back up

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