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Thread: Direct Show crash test

  1. #11
    Clickteam Clickteam
    Olivier's Avatar
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    Re: Direct Show crash test

    Yes it seems that stopping or destroying the Direct Show objects before changing frame solves the problem. Maybe it's a buffer or memory problem?
    Anyway thanks to everyone who helped!

  2. #12
    Clickteam Clickteam

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    Re: Direct Show crash test

    This problem is fixed in the build 245.

    PS: I'm not sure if stopping the Direct Show object before changing the frame will solve the problem on all the machines (it could still happen on slow machines).

  3. #13
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    Re: Direct Show crash test

    Thank you very much for this bug fix Yves.

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