User Tag List

Page 10 of 23 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 230

Thread: MMF2 Build #245

  1. #91
    No Products Registered

    Join Date
    Jun 2006
    Posts
    259
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    Whooaa uh oh. I use that function a lot :I

  2. #92
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: MMF2 Build #245

    Tooltip : you now have tooltips within the button object. No need to use the tooltip object...

  3. #93
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: MMF2 Build #245

    RadaSS send me you application please.
    Array not saving : I just tried on my machine, it works very well. Can you send me an application that shows the problem?

  4. #94
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,825
    Mentioned
    8 Post(s)
    Tagged
    2 Thread(s)

    Re: MMF2 Build #245

    Francois: www.flyin.com/Array_save.mfa

    Open this file in build 244 and click the save array button.
    Using windows explorer go to the folder the MFA is in and you will see a file called -- my_array_file.arr

    Then delete the arr file and open the application in build 245
    Do the same thing.

    On my machine (Windows XP) the arr file will not be created in build 245


  5. #95
    Clicker Fusion 2.5 Developer
    00J's Avatar
    Join Date
    Jun 2006
    Location
    Virginia, USA
    Posts
    1,510
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    So Save frame/ Load Frame [smile] This does what it implies?

    Amazing, that this was possible. Actually I knew it was possible in some form, it's just a lot of work to implement.

    Cool, so Arcade and other types of games can now be really long, and be picked up from a saved point?! I'll have to see this to believe it.

  6. #96
    Clicker Multimedia Fusion 2
    BrandonC's Avatar
    Join Date
    Jun 2006
    Location
    PA, USA
    Posts
    931
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    I'm having trouble getting the Button One to work in the Demo mode. Nice feature though, I just need to get it to work correctly.

  7. #97
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DJFuego's Avatar
    Join Date
    Jul 2006
    Location
    UK
    Posts
    1,416
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    How do you start a demo recording?

  8. #98
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DJFuego's Avatar
    Join Date
    Jul 2006
    Location
    UK
    Posts
    1,416
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    I don't know if MMF2 is supposed to do this but I've put in a million in one box and a billion in the other box I ran the app then went back to the editor hovered the mouse over the event and got this.

    the box to the left of the selected one says /1e+009

  9. #99
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

    Join Date
    Jun 2006
    Location
    Merseyside, UK
    Posts
    398
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 Build #245

    Its a short hand way of showing 1 with six zero, its quite common to display large numbers in this way.

  10. #100
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, Århus
    Posts
    3,456
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)

    Re: MMF2 Build #245

    Yes it's a scientific way of expressing large numbers.
    Try go to windows Calculator and calculate 100! (enter 100 and then press the "n!" button while in scientific mode)

Page 10 of 23 FirstFirst ... 8 9 10 11 12 20 ... LastLast

Similar Threads

  1. MMF2 Build #254
    By Yves in forum Multimedia Fusion 2 - Technical Support
    Replies: 18
    Last Post: 13th February 2012, 08:54 PM
  2. MMF2 Build #244
    By Yves in forum Multimedia Fusion 2 - Technical Support
    Replies: 30
    Last Post: 5th June 2007, 03:25 PM
  3. MMF2 Build #244
    By Yves in forum Multimedia Fusion 2 - Technical Support
    Replies: 120
    Last Post: 21st May 2007, 09:49 AM
  4. MMF2 Build #241
    By Yves in forum Multimedia Fusion 2 - Technical Support
    Replies: 67
    Last Post: 19th July 2006, 11:01 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •