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Thread: Select Objects Randomly and Display their Labels

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    Clicker Multimedia Fusion 2 Developer
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    Select Objects Randomly and Display their Labels

    Greetings All,

    I am having trouble understanding how to to select a certain number of different objects randomly and having their labels displayed in a column.

    Let's say I have 20 different active objects. At the start of the frame, all of them are visible. They all have a "Friends" qualifier and "flag 0 off." However, I only want 10 of the objects to be selected randomly and "activated." To activate, I think just setting each one of the 10 actives to "flag 0 on" would work fine.

    I then want a label (word or picture) for each activated object to appear in a column.

    When the object is destroyed, I want its label to be crossed out or dimmed. I know how to cross out and dim items. I only include this last part because I need to be sure that however the labels are generated and placed in the column, they can be automatically changed as the corresponding object is destroyed.

    I would appreciate any suggestions.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: Select Objects Randomly and Display their Labels

    You should be able to use the behaviours on the separate objects to assist you in this area.

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    Clicker Multimedia Fusion 2 Developer
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    Solved: Select Objects Randomly and Display Labels

    As a result of the persistent effort of QuadrAlien, who provided me with the solutions I needed, I now have a game with the capability of unlimited replay.

    QuadrAlien, I thank you for all you did.

    stillhawk


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