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Thread: roll like loco?

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    roll like loco?

    Is there any possible way to make a locoroco like blob with all the abilties like spliting and blobbiness that they have?

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    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
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    Re: roll like loco?

    Right now, it's too complicated, unless you can set up some kind of custom "liquid" engine based on small particle objects or vectors. That would be very advanced though, I have no idea how to pull that off.

    I guess you could for vortex2's physics engine, but I don't think that it will be capable of supporting liquids...

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    Re: roll like loco?

    Yes I think you'd need to use polygons or vector shapes, but MMF only supports sprites at the moment.

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    Re: roll like loco?

    My physics object won't be capable of supporting liquids. MMF 2's rendering capabilities are far too limited to do anything like that.

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    Re: roll like loco?

    MMF 2's rendering capabilities are far too limited to do anything like that.
    Let's just hope MMF2 gets hardware acceleration soon!

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    Re: roll like loco?

    I don't think hardware acceleration will include the physics processor...

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    Re: roll like loco?

    It isn't really processing where to put the liquid, more rendering the liquid on the screen.

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    Re: roll like loco?

    I don't think hardware acceleration will help either.

    I'm no expert but the way i understand it is that vector and polygon both use points to make up the shape of the object. Since you can move/manipulate these points independently you can change the shape of the object. MMF just uses a graphic image, so it's not possible.

    However on a side not, i asked Yves when we could expect hardware acceleration and he said it should happen sometime this year.


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    Re: roll like loco?

    MMF just uses a graphic image, so it's not possible.
    However, if it could render fast enough, it would be possible to make an extension which could do things like liquid. Anything could happen in the future

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: roll like loco?

    "However, if it could render fast enough, it would be possible to make an extension which could do things like liquid. Anything could happen in the future \:\)"
    like intel releasing a MB and CPU at 500Ghz able to do it at a normal 50fps speed without lagging

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