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Thread: Isometric calculation

  1. #1
    Clicker Multimedia Fusion 2 Developer

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    Isometric calculation

    I want the object to move to the Mouse's position, but I have to calculate what Cell number that is.
    Is there a way to do this? Becaues I'm having trouble doing it

    http://www.sendspace.com/file/ukrfhk

    Halp

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: Isometric calculation

    ok, i fixed it but i used the isometric grid object, i hope it's not a problem. I don't know the maths that that object uses to get those positions. Look at the starting x and y of the grid object to see how it works. I put the fixed file in the file archive. You also had some inconsistancies in the actual movement of the active.

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    Clicker Multimedia Fusion 2 Developer

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    Re: Isometric calculation

    Thanks, worked beautifully

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: Isometric calculation

    no probs. You should use the isometric grid object solely, and replace that *10 and *20 stuff with it if you want.

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