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Thread: Silly problem!

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Silly problem!

    Hi

    I´m using MMFD2 build 246. I have a frame and one animation in Start of frame I put Stop animation to that object. I have an Event when user clicks object the the animation starts (I unchecked loop).
    Then when I click on the object the animation starts and then stops as it should do BUT the next time I click on the object nothing happens (the animation does not start). Why?

    keli


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    Re: Silly problem!

    Shouldnt you have loop checked? If ive got that wrong, try ticking it then click on the image. It seems to work fine for me.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Re: Silly problem!

    Hi

    I do not want the animation to loop. I want it to run once and then stop until I click again.

    best wishes,


  4. #4
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Silly problem!

    Create a secondary animation (e.g. walking), then do something like:
    * Change animation sequence to Walking
    * Restore animation sequence
    * Start animation
    .:::.Joshtek.:::.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Re: Silly problem!

    Hi

    I will try that and thanks for your help. But why does my code not work. To my it seems to be the simplest way of doing this. Turning animation on and of should simply work.

    I uploaded my file in MMF2 file forum.

    Keli

  6. #6
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Silly problem!

    Quote Originally Posted by Keli
    But why does my code not work.
    Start animation means 'unpause animation', not 'restart animation'. Your animation is not paused, it is playing (albeit in a loop at the end).
    .:::.Joshtek.:::.

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