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Thread: Rich edit object resizing help!

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    Rich edit object resizing help!

    hey! In my game i want to make a feature that when you click and drag the mouse pointer + its overlapig the top of the rich edit object, the height of the rich edit increases to wherever the mouse is. I created an active object and placed it on top of the rich edit object. Mouse is over active, set alt Val A of active to 1. Repeat while user clicks+ Alt val of active = 1, set height of rich edit to Y.
    Apparently the rich edit's height is getting smaller instead of increasing. can someone please help me.

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    Re: Rich edit object resizing help!

    Yay! solved it! I simply reversed the Y by creating a new counter. Always> Set counter to 480 (Thats the size of the screen)-Ymouse.
    Repeat while user clicks+ Alt val of active = 1, set height of rich edit to value of counter.
    Its done!

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