User Tag List

Results 1 to 8 of 8

Thread: Pathfind object, no depends

  1. #1
    No Products Registered

    Join Date
    Jul 2006
    Posts
    379
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Pathfind object, no depends

    Here is a version which don't depend on any specific dll. Accidently did that..

    Maze generation added.
    Attached files Attached files

  2. #2
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Pathfind object, no depends

    Cool. I made a sub for it, if you want to use it. Up to you.

  3. #3
    No Products Registered

    Join Date
    Jul 2006
    Posts
    379
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Pathfind object, no depends

    If I'm going to use it, it would be nice if I can upload files.. :p

  4. #4
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Sphax's Avatar
    Join Date
    Jun 2006
    Location
    Paris, France
    Posts
    4,454
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Pathfind object, no depends

    Do you have recompiled it as "release_small" ? 116KB vs 56KB.

    I'll test this new version asap at home.

  5. #5
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Pathfind object, no depends

    Probably because he statically linked with the DLL?

  6. #6
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,825
    Mentioned
    8 Post(s)
    Tagged
    2 Thread(s)

    Re: Pathfind object, no depends

    z33z I checked the upload box

  7. #7
    No Products Registered

    Join Date
    Jul 2006
    Posts
    379
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Pathfind object, no depends

    The problem is that if the compile has the option Multi Threaded DLL it links to some function. Should be just Multi Threaded option.

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Pathfind object, no depends

    That's why I avoid STL in my extensions.

Similar Threads

  1. Pathfind Object Problems
    By MMFBeast in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 5th December 2008, 01:35 AM
  2. PathFind object - new version
    By Yves in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 27th November 2007, 09:38 AM
  3. Pathfind object
    By z33z in forum Extension Developers Lobby
    Replies: 12
    Last Post: 2nd October 2007, 01:12 PM
  4. Pathfind object beta test
    By z33z in forum Extension Developers Lobby
    Replies: 9
    Last Post: 1st October 2007, 03:22 PM
  5. Pathfind object crashes
    By Jarzka in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 15th July 2007, 01:40 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •