I wish to dispose of the mouse in the Player Controls, as device #5 for example. With the left, right and middle buttons assigned to Fire1, Fire2 and Fire3 respectively. For the controls 0-3 (Up, Down, Left, Right) we could possibly keep the keyboard, or simply ignore them.

I ask that because I'd like to use a single system allowing to test for input of these 3 devices: mouse, keyboard and joysticks. Then we would need only 1 line of code to make a character jump, regardless of the device chosen by the player. Example:
Code:
•"Player 1" pressed fire 1
    "Active" jump
It seems feasible given that when an object is Mouse Controlled, the left and right mouse buttons react to the Fire1 and Fire2 controls.

PS: What happened to the old wishlist?