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Thread: Frame Transition

  1. #1
    Clicker Multimedia Fusion 2
    Skeets's Avatar
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    Frame Transition

    I am trying to get my game to have a different frame transition depending on which side the guy leaves the page. Does anyone know anything about this?

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
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    Re: Frame Transition

    What I do in these situations is have several different blank "forwarder" frames that keep the display from the previous frame and have a different fadeout transition each. By storing the level you want to jump to in a global value, and then jumping to one of these forwarding frames and telling them to immediately jump to frame number Global Value ?, you can have a frame that appears to have several different fadeouts.

  3. #3
    Clicker Fusion 2.5

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    Re: Frame Transition

    A multiple fade option... ...it would be nice!
    Your trick's pretty neat DavidN, it solves the problem nicely.

  4. #4
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    Re: Frame Transition

    I suggested before that MMF should ask how to fade or not to fade when you pick actions that change the frame, not have a fixed one for in and out.

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