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Thread: Mooclick: Is there a limit to the #of channels ?

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    Mooclick: Is there a limit to the #of channels ?

    Just wondering if there was a limit?

    Thanks!


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    Re: Mooclick: Is there a limit to the #of channels

    Well all TV channels are in the 4 digit range.

    Seriously, what the hell are you talking about? Sound channels? There are only 32 sound channels.

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    Re: Mooclick: Is there a limit to the #of channels

    LOL, LazyCoder, look at the title.
    It says "Mooclick: [...]", so, I think he means the number of channels on a server.
    Well, I think there's no limit, but a small server with 400 channels could be veeeery slow.

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    Re: Mooclick: Is there a limit to the #of channels

    Heh, I meant :
    is there a number limit to the channels, like channel 0-9999 or something like that... :p

    Sorry if i confused you , LC! ;P

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    Re: Mooclick: Is there a limit to the #of channels

    lol, sorry, I didn't see the Mooclick part (and I could have sworn it wasn't there at first...)

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    Re: Mooclick: Is there a limit to the #of channels

    I doubt there is a limit - the channels are nothing more than first part of message so the wont be slower if you send message on channel 5000 or 5.

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    Re: Mooclick: Is there a limit to the #of channels

    Anyway, it is best to possibly try to have as less channels as possible.

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    Re: Mooclick: Is there a limit to the #of channels

    u can always, add your own identifiers, if you "run out":cool:

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    Re: Mooclick: Is there a limit to the #of channels

    I would seperate channels into groups example: channels 1-10 are used for my chat, Channels 11-20 is for the position and sending of the object. You can also use subchannels to send a message that will activate something like On message:+ subchannel = 21 then play animation walking. it is better not to choose random channels like channel 67 is for chat and stuff. I would totally forget but i could just look at the events and remind myself

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    Re: Mooclick: Is there a limit to the #of channels

    Well i use 1 channel for a specific thing:

    channel 0: chat
    channel 1: movement
    channel 2: security (encrypted) stuffs
    channel 4: etc

    Then I use string parser to get what kind of information gets sent in the channel, like: CHT for chat: CHT#Hello world!

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