User Tag List

Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 40

Thread: Beta: Particle effect

  1. #11
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Beta: Particle effect

    How about both?

    One would be a general setup, and then, you could modify various parameters as needed without all the click-through.

  2. #12
    No Products Registered

    Join Date
    Jul 2006
    Location
    Texas
    Posts
    1,225
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    Be neat if instead of just dots, you could import an image or an animation. Because right now, it wouldn't be good for a fire effect.

  3. #13
    No Products Registered

    Join Date
    Dec 2006
    Posts
    1,332
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    I think the idea of separating that giant action into smaller ones but also keeping that too for a quick setup is a good idea. If it isn't incredibly hard or CPU intensive, I think we would all appreciate collision handling.

  4. #14
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    Seperated it all out and added some functionality for controlling the pixels after they have been created. The old examples will no longer work, I will make some new ones.

  5. #15
    No Products Registered

    Join Date
    Aug 2006
    Posts
    984
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    Quote Originally Posted by LazyCoder
    Be neat if instead of just dots, you could import an image or an animation. Because right now, it wouldn't be good for a fire effect.
    if anything, it'd also help you get away with using much fewer objects

  6. #16
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    I can't do that- it's not the way the object works (and the lack of images is the reason the object works so fast).

  7. #17
    No Products Registered

    Join Date
    Dec 2006
    Posts
    1,332
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    The Particle Spray object can only use objects anyway, so that is what that object is made for. Jam, whats the word on collisions?

  8. #18
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    New build has collision detection and everything.. uploaded it. Will get the water example I just showed a few people up too.

  9. #19
    No Products Registered

    Join Date
    Dec 2006
    Posts
    1,332
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    Thats amazing!! This is a great extension!

  10. #20
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta: Particle effect

    Thanks!

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. Particle Help
    By darkmanx_429 in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 25th August 2013, 01:48 AM
  2. Beta 20: QA Australian effect
    By AndyH in forum iOS Export Module Version 2.0
    Replies: 15
    Last Post: 21st May 2011, 02:33 PM
  3. Beta 17: AND effect
    By AndyH in forum iOS Export Module Version 2.0
    Replies: 4
    Last Post: 25th March 2011, 03:04 PM
  4. I Particle Effect
    By Martin_Bodger in forum The Games Factory 2 - Technical Support
    Replies: 9
    Last Post: 22nd May 2008, 07:23 AM
  5. Explosion effect - possible with particle effect?
    By MediYama in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 13th April 2008, 08:36 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •