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Thread: Problems with Advanced Movement Controller

  1. #11
    Clicker Fusion 2.5

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    Re: Problems with Advanced Movement Controller

    My connection doesn't like me. It never finishes the upload. =( The file's way too big.

    I experimented with the game a bit more lately, and the missiles seem to mess up and then work right every six minutes. It's as if they're being toggled somehow. Six minutes pass, they screw up. Another six minutes pass, and then they work right.

  2. #12
    Clicker Fusion 2.5

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    Re: Problems with Advanced Movement Controller

    I have another idea, but I'm not sure how to do it... mathematically. In my game, there's the player that can walk left and right, and there's the crosshairs that follow the mouse. I'm thinking of adding invisible crosshairs, two of them, one just to the left and the other just to the right of the visible one. But I need them to always rotate around the visible crosshair and stay fixed in that orientation no matter where the mouse moves the cursor. Like an arc on a circumference. I think that'd fix the targetting problems.

  3. #13
    Clicker Fusion 2.5

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    Re: Problems with Advanced Movement Controller

    Kay. Nevermind.

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