I'm trying to re-create the swing from the Spectrum Game Jet Set Willy.

http://www.twinbee.org/hob/play.php?snap=jetsetwilly

Go left, down, left, left, left to see it in action.

I have been given the co-ordinate data from a friend who remade the game in a programming language ( Blitz I think ).

These co-ords are for moving right only but I can easily alter them for the left swing.

http://www.auld-games.co.uk/mmf/ropedata2.txt


Anyway, my question is, does anyone know an easy way or short cut to import this data and plot the positions for the 31 swing pieces ?

X and Y are provided.

I know it's a big ask and a long shot but I thought I'd ask in case anyone has experience.
It's a bit tedious plotting 156 co-ordinates * 31 pieces manually.

I was thinking the swing object and while it is a great object, it is rigid and would not achieve the "curl" effect in this swing.

Unless of course the author of the swing object would like to add a curl option .