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Thread: [Bug] Object Selection or Alterable Values

  1. #1
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    [Bug] Object Selection or Alterable Values

    I have a game that works perfectly with vitalize 4, but completely falls apart with the java runtime. It is a 360 snake type of game, and the snake links follow the head and each other using alterable values and object selection. In the java applet, the head moves around by itself and all of the other links and the tail are at 0,0 in the frame. I can post examples if anyone needs them. I hope this hasn't already been mentioned.

    ---EDIT---
    www.vitalize.co.nr Check the two links to a Rattler Rampage game. The Java one doesn't have fade in or out transitions for objects or frames, but that is the transparency issue. The difference between the two versions is easy noticable.

    ---EDIT 2---
    Also, I believe the *.jar file can't have spaces in it or the applet will fail to load. That was another problem I noticed, but it is a common sense issue on my part.

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    Clicker Multimedia Fusion 2iOS Export Module

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    Re: [Bug] Object Selection or Alterable Values

    About the last issue, my game runs fine with spaces.

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    Re: [Bug] Object Selection or Alterable Values

    I kept getting the applet failed error with the spaces, but it could have been something else too.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: [Bug] Object Selection or Alterable Values

    I say in the doc that fades are not supported in this version of the Java runtime.
    If you want me to debug the Java runtime for your application, you have to send it to me!

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