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Thread: Yves, Francois. I am actually begging you.

  1. #21
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Tiles's Avatar
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    Re: Yves, Francois. I am actually begging you.

    Weeha

  2. #22
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Yves, Francois. I am actually begging you.

    V3 means MMF3 ?

  3. #23
    Clicker Multimedia Fusion 2

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    Re: Yves, Francois. I am actually begging you.

    Yay, fankoo!

    I guess it'd be too much to ask for an IF statement too, wouldn't it?

    On a side note, I'm working on an app that can help with this until MMF supports it.

    It takes a string like this:

    Code:
    //Define variables
    xpos("Monster") = m;
    xpos("Player") = p;
    
    //Plot a one-tiered IF statement
    if( m > p )
     {
      p //value if true
     }
    else
     {
      m + 1 //value if false
     }
    And returns this:
    CompareIntegers("Immediate If Object", xpos("Monster"), ">", xpos("Player"), xpos("Player"), xpos("Monster") + 1)
    That's the plan anyway, it's a work in progress. The objective of the object is to help build complex formulae and expressions in a slightly simpler format.

    It's handy, cos using this you can avoid loops in filtering objects. You use an immediate if instead of a condition to set a variable in an alterable value for many objects at once (simulates a kind of For Each process) and then compare that in a later event. Tis useful.

  4. #24
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    Re: Yves, Francois. I am actually begging you.

    Quote Originally Posted by Sphax
    V3 means MMF3 ?

  5. #25
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Re: Yves, Francois. I am actually begging you.

    Yes, as it implies heavy changes in the storage of events.

  6. #26
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Yves, Francois. I am actually begging you.

    Quote Originally Posted by Francois
    OK, this is a good idea. I can do that for V3 : store the expressions in ascii instead of tokenised way. And add remarks.
    I would convert the expression to tokens when saving the game as executable..
    Yves, can you add this to the V3 wishlist?
    Well could you make it unicode then ? That way, multi-language support is there, even if it takes a bit more space and more time?

  7. #27
    Clickteam Clickteam
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    Re: Yves, Francois. I am actually begging you.

    I vote for UTF-8 instead of ASCII!

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