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Thread: Ugh....Another noobish question, Soz.

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    Re: Ugh....Another noobish question, Soz.

    Dines it doesn't work. It doesn't work because I have skipped this part because I don't understand how to do it:

    //Find the distance from each object to the one he'll follow.
    //This uses the x_distance² + y_distance² = total_distance² formula.
    //So if you times the X distance by itself, and the Y distance by itself, then add them together and find the square root of that number, then you have the distance.

    Please help. Thanks

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    Re: Ugh....Another noobish question, Soz.

    Ok thanks soo much. ThePodunkian told me to use the Advance direction object and instead of the

    Sqr(X( "Yellow Bub" ))-X( "Blue Bub" ) pow 2+Y( "Yellow Bub" )-Y( "Blue Bub" ) pow 2

    I used the advance direction object to calculate:

    LongDist( "Advanced Direction Object", X( "Blue Bub" ), Y( "Blue Bub" ), X( "Leader" ), Y( "Leader" ))

    Dines and ThePodunkian are going to be put in the credits of my game. Thanks so much for your help

    That also gives a coool effect when they move around.
    Thanks again for your great help !

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