User Tag List

Results 1 to 10 of 10

Thread: Movement & Digging hole

  1. #1
    No Products Registered

    Join Date
    Oct 2007
    Location
    Norway, Oslo
    Posts
    379
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Movement & Digging hole

    Can somebody give me an example to create a movement like boulderdash? And an example to digging hole like lode runner?

  2. #2
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
    Join Date
    Jul 2007
    Location
    Second pixel to the right
    Posts
    3,208
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    I would help but I haven't played any of those games.

    Is it a platform
    --------topdown
    --------Isometric
    --------side

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    Alonso's Avatar
    Join Date
    Jul 2006
    Posts
    681
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    This forum is for posting examples (or files to be helped with), not asking for them.

  4. #4
    Clicker Multimedia Fusion 2
    SEELE's Avatar
    Join Date
    Jul 2007
    Location
    Terra australis incognito
    Posts
    1,916
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    I'm with Alonso

    however, since you've already asked

    you might try using paste object into background as a NON!-obsacle then if you have an event that tests for collisions with the "ground" it should exempt the parts you added.

    suggest using a circular object for the "pasting" object.

  5. #5
    No Products Registered

    Join Date
    Oct 2007
    Location
    Norway, Oslo
    Posts
    379
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    Darkwing:

    Lode Runner is a platform game. Here is a picture
    http://www.zxgames.com/image/screenshots/lode-runner/1.gif

    Here is a picture of Boulderdash
    http://www.zxgames.com/image/screenshots/boulder-dash-episode-1/3.gif

  6. #6
    No Products Registered

    Join Date
    Dec 2006
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    I wouldn't use anything except actives for this, actually. I'll do an example for you at some point.

  7. #7
    No Products Registered

    Join Date
    Dec 2006
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    This should be expandable pretty easily. I hope it works for you!
    Attached files Attached files

  8. #8
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

    Join Date
    Jun 2006
    Location
    France
    Posts
    1,266
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    I like your version a lot. Its simpel and fun. I removed the updward digging limitation tough. One thing that is missing is that the rocks pile down if you dig away earth on the left and right.

  9. #9
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Movement & Digging hole

    It is really great to see users share solutions like these. Genre examples that are well done and easy to understand, (commenting is a great way to teach) serve to create more knowledgeable users who then respond by giving back.

    I feel that this kind of activity strongly helps and supports the community as we build a substantial base of information and skills.

    That equals growth and something to build on.

    Thanks.

  10. #10
    No Products Registered

    Join Date
    Dec 2006
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Movement & Digging hole

    The only game like this I have played is Motherload, which is the origin of the upward digging. I don't know how to do the falling rocks. Anybody know?

Similar Threads

  1. In a deep hole: [OR Statements]
    By ProdigyX in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 21st June 2016, 05:47 PM
  2. Black hole sucks in stars then explodes [particles]
    By SolarB in forum File Archive
    Replies: 4
    Last Post: 9th December 2012, 01:41 AM
  3. Is it possible to cut a hole in an object?
    By Mantoid in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 20th April 2009, 04:22 PM
  4. Black Hole App Icon
    By Blood_Wist in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 5th July 2008, 02:21 PM
  5. Digging hole
    By Rabagast in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 4th March 2008, 05:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •