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Thread: Stopping a fastloop when it runs?

  1. #11
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Tiles's Avatar
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    Re: Stopping a fastloop when it runs?

    Argh, this sounds soo useful. But i always run nested loops :cry:

    Downloading. I may have nevertheless need for it :grin:

    Many thanks for that

  2. #12
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Sphax's Avatar
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    Re: Stopping a fastloop when it runs?

    You can use nested loops with standard fastloops of the object.
    But currently only one chunked fastloop of the object can run at the same time...

    I'll see if I can do somthing for this limitation.

  3. #13
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Tiles's Avatar
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    Re: Stopping a fastloop when it runs?

    What about a fastloop object that can trigger key pressings? :whistle:

    Would make the whole chunking unnecessary

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