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Thread: Custom Ball Movement

  1. #1
    Clicker Fusion 2.5

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    Custom Ball Movement

    Hey.

    I am trying to make a custom ball movement. But I am having problems with the detectors.

    Basically, what I want to do is, make the detector loop through each ball(..Eg 40+ balls), and check if it is collisioning with a backdrop. And if it isn't, move the ball down 1 pixel. And so on...

    Any help apriecated.

    P.S:I'm not that great at explaining things so if you don't understand my question just tell me and I'll try my best to explain it better

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: Custom Ball Movement

    * start of level
    - Ball: spread 0 to ID (an alterable value)

    * always
    - start loop "down"

    * on loop "down"
    + ID of Ball = LoopIndex "down"
    + [Negate]Ball is overlapping a backdrop
    - Ball: ypos = ypos +1

  3. #3
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    Re: Custom Ball Movement

    Here is an example I made a while ago that may help with your problem. The boxes constantly fall until they overlap.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Main=8712&Number=59877 #Post59877

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    Clicker Fusion 2.5

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    Re: Custom Ball Movement

    That is kind of what I want.

    But instead have a detector loop through each ball to check if it is touching a backdrop.

    If I use your method I am going to have a lot of troubles as it is a Ball movement I am creating.

    Thanks

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    Re: Custom Ball Movement

    Quote Originally Posted by izac
    check if it is collisioning with a backdrop. And if it isn't, move the ball down 1 pixel. And so on...
    That is what my example basically does, if there is no backdrop directly below it, it moves one pixel down. I can make you a custom ball engine example, but from what you said, I thought you meant something more like my example.

  6. #6
    Clicker Fusion 2.5

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    Re: Custom Ball Movement

    Oh ok sorry.

    If you can could you please make me an example

    But remember, it needs to work for more than 1 ball. like 40+ balls.

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    Re: Custom Ball Movement

    Here is my example. Sorry for the poor quality of the movement itself, I made this very quickly. It does support an unlimited number of objects though. Left-click to create them. This example is just to show how custom movements with multiple objects are done.

    Link: www.clickalize.com/Ball.mfa

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