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Thread: Max number of active objects.

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    Max number of active objects.

    hello. I was just playing around with a HWA benchmark someone made and noticed that I was able to create well over 1000 objects.

    I was doing a performance test in one of my apps and discovered that I could not create over 500 objects.

    There seams to be some sort of hard cap with all programs I create and they literaly wont let me create over 500 objects.

    Is there a setting somewhere I'm missing?

    Or is this cap only removed in the HWA beta?

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    Re: Max number of active objects.

    In your frame properties there is a setting for max number of runtime objects. You can crank it up to 20000 I think.

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    Re: Max number of active objects.

    Awesome! thanks for the info.

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