User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 18 of 18

Thread: Creating an object

  1. #11
    No Products Registered

    Join Date
    Jan 2008
    Posts
    146
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    The discs shoot from his "action point". The action point is just like the hotspot and you will need to move it to center aswell. The button for the actionpoint is right next to the hotspot one

  2. #12
    No Products Registered

    Join Date
    Jan 2008
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    Thank you so much, Sir Sieg. Bwahah! Now I can continue this test level and upload a video of it to YouTube in lieu of my Let's Play videos. I'm sure the subscribers can wait.

    I'm sure I'll be back when I ask about enemies or..*gulp* Boss fights. Bah.

  3. #13
    No Products Registered

    Join Date
    Jan 2008
    Posts
    146
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    No problem, and good luck

  4. #14
    No Products Registered

    Join Date
    Jan 2008
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    Good luck indeed.

  5. #15
    No Products Registered

    Join Date
    Jan 2008
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    Bah. Another question.

    I want it so that, when the player as Discman presses control, they will fire a disc and will also make a noise.

    Well, everything goes well save for the fact that, even when not as Discman, the noise is still made. Odd.

    Is there any way I could go about causing the noise itself to be only played when the person is Discman and presses control?

    In other words, I know that there are "or" statements, but is there any way to do an "and" event?

  6. #16
    No Products Registered

    Join Date
    Jan 2008
    Posts
    146
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    All conditions are "and" events. There are no "or" statements.

    You can do this in 1 event:
    Code:
    Upon pressing "control"
    Internal flag 0 of discman is on
    -> make noise
    -> shoot disc
    This way it will only make the noise and shoot the disc if the player presses control AND the flag is on.

  7. #17
    No Products Registered

    Join Date
    Jan 2008
    Posts
    146
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    Btw, you do know how to put 2 conditions in 1 event right? If you make 2 separate events it with act as an OR indeed. What you need to do is right-click the "upon pressing control" condition, and select insert. That way it will put the 2 conditions in the same event.

  8. #18
    No Products Registered

    Join Date
    Jan 2008
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Creating an object

    Thank you once again. Hahah.

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Creating Object Error?
    By mr_mercury06uk in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 28th August 2013, 08:26 PM
  2. ISO Creating Object
    By Nerdy Nerd in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 21st May 2010, 09:40 PM
  3. Creating Object
    By nestorborrero in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 11th February 2009, 08:49 PM
  4. Creating an Object via Input
    By Pixelthief in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 1st February 2009, 07:32 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •