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Thread: Adding to counter with 2 negated events?

  1. #1
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    Adding to counter with 2 negated events?

    Ok so here is my code:

    Code:
    >>"Player" is overlapping "Object1"
    -Subtract 1 from Counter
    
    >>X"Player" is overlapping "Object1" (NEGATE)
    -Add 1 from Counter
    Yeah that worked but then I added these:

    Code:
     >>"Player" is overlapping "Object2"
    -Subtract 1 from Counter
    
    >>"Player" is overlapping "Object2"(NEGATE)
    -Add 1 from Counter
    The problem is simple but I can't seem to fix it. What happens is if the Player overlapps object 1 it subtracts to the counter but if it is not overlapping object 1 it Adds to the counter.

    But I made the same thing with object 2 which stuffed it up.
    See the player is overlapping object 1 but it is not overlapping object 2 which makes the counter add. How can I stop this without creating a ne counter for all the objects?



  2. #2
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    Re: Adding to counter with 2 negated events?

    >>"Player" is overlapping "Object1"
    -Subtract 1 from Counter

    >>"Player" is overlapping "Object2"
    -Subtract 1 from Counter

    >>"Player" is overlapping "Object1"(NEGATE)
    + "Player" is overlapping "Object2"(NEGATE)
    -Add 1 from Counter


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