User Tag List

Results 1 to 2 of 2

Thread: Will be 3D mesh optimized?

  1. #1
    Clicker Fusion 2.5Fusion 2.5+ DLC

    Join Date
    Jun 2006
    Posts
    903
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Will be 3D mesh optimized?

    Since we have now HW acceleration, Im curious if 3D mesh will take advantage of it?
    I mean, with HWA it would be amazing to have 3D sprites in 2D world (like Resident Evil i.e.) but (I hope its not due to my machine) if I try 3D mesh DX 9 and app with DX9, its pretty slow with 2-3+ sprites.
    Im just curious, I know we cant have all and even HWA itself is great step in MMF evolution.

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    JasonDarby's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    4,938
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Will be 3D mesh optimized?

    Yes i believe the plan is to convert this object to support HWA.

    Jason

Similar Threads

  1. What is the most optimized way to create levels? Info on question inside.
    By edman3d in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 2nd March 2013, 10:32 AM
  2. optimized version of an active object
    By keokeo in forum Multimedia Fusion 2 - Technical Support
    Replies: 18
    Last Post: 26th April 2011, 02:09 PM
  3. List of HWA optimized extensions
    By ASD in forum Hardware Accelerated Runtime
    Replies: 7
    Last Post: 25th September 2010, 02:59 AM
  4. Colorizer, Build 2 (Optimized)
    By LIJI in forum Extension Developers Lobby
    Replies: 12
    Last Post: 17th November 2006, 12:27 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •