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Thread: Checking if port is open

  1. #1
    Clicker Multimedia Fusion 2 Developer

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    Checking if port is open

    Hi.

    I need a way to check whenever port 1203 is open. This is because I've made a shooter where people can host their own server, but without port 1203 people wouldn't be able to join. Having this checker would notify the player of this issue, disallowing him to host before the port is open.
    The main reason I want this is because in my game, half of the hosted servers are without port 1203 open, which is very frustrating since nobody can join them.

    Please respond
    Mecha

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Checking if port is open

    MOOSock to the IP (set a timeout !!!) and if it connects, bingo, if not then use a timer and give a `timeout` message

  3. #3
    Clicker Multimedia Fusion 2 Developer

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    Re: Checking if port is open

    Yeah, there's no way for the host to know if the port is open without asking someone else to connect and seeing if it works.

  4. #4
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    Re: Checking if port is open

    I thought I saw a port scanner plugin released for OINC in the released extensions forum..

  5. #5
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Checking if port is open

    Quote Originally Posted by dingdong
    I thought I saw a port scanner plugin released for OINC in the released extensions forum..
    Scans a port range, not a single port
    take that back, it does, but MOOSock is fully working, OINC hasn't been fully tested (come on people; test it!)

  6. #6
    Clicker Multimedia Fusion 2 Developer

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    Re: Checking if port is open

    The port scanner can't determine if a port is open, as far as I have tested it anyways. One guy with port 1203 open used it, it returned negative, then I tested it without port 1203 open, and it still returned negative.

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