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Thread: new user with questions

  1. #51
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    Re: new user with questions

    Quote Originally Posted by Random
    You could also write Random(7) + 14
    That would only work for 7 consecutive numbers. That will not work for all of the levels.

  2. #52
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    Re: new user with questions

    Well if you do Random(7) they have to be consecutive too. I don't see a difference there.

  3. #53
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    Re: new user with questions

    It has been more than a couple of days, hasn't it? But I am finally almost finished with this game. I have it broken out into 12 levels and am just waiting to get some wav files from a sound engineer to add to the two highest levels.

    Sieg, if you're still out there, I'm having one little problem with all the levels that I don't understand. I put in a command that when the whole note leaves the play area, a life is subtracted. The note, you may recall, is coming from the right side of the screen. This works fine when the note leaves the top or bottom, but it doesn't work when the note leaves the left side of the screen. I don't get this. This is true even on the screens that are not scrolling horizontally.

    I'm emailing you the most recent version of the game. Check out the frame titled "Level 3". Condition 108 says that when the whole note (the yellow ellipse) leaves the play area, the note should be destroyed and a life should be subtracted, but that's not happening. I tried reversing the order of those two commands, but no luck.

    Any idea what I'm doing wrong? Thanks again for all your help with this.

    Two other things I was wondering, which probably anybody could help me with, are these:

    1) Where do I find the MMF2 logo that I need to put on the label of the game if I sell it? I looked in the MMF2 help info and it referred me to the clickteam site, but I can't find it.

    2) How do I go about copywriting the game?

    Kathleen


  4. #54
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    Re: new user with questions

    1) The MMF2 logo can be found on one of the MMF2 CD's.

    2) My understanding of copyright (please spell it like that, otherwise it means nothing) law is that everything that you create is automatically yours. You can get the game sent off to a copyright office to have it filed and made official, that usually costs something like $20 (£10) and adds proof to any cases that go to court.

    However, people have been known to surf the web, download free games, burn them to a CD and then sell them, on ebay or elsewhere and disregard any copyrights.

    If you are releasing it for free, you've got to make sure that you stick a clear "This is a free game, if you paid for it, get your money back" screen before the game begins (like Bonesaw did). That way it's less likely to get people conned.
    Cranktrain - Currently finishing a new game called The Cat Machine!
    @MattLuard on Twitter.

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    Re: new user with questions

    Thanks, Dizzy. I've located my CD and I'll try to find it on there.

    Kathleen

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    Re: new user with questions

    Hi Kathleen,

    Nice work on the game! It has progressed lots since I last took a look at it

    Fixing your problem was quite easy, Ill try to explain.

    In addition to line 108 add this one:
    Code:
    Condition: X position of "Note" < X Left Frame -10
    Actions: Subtract 1 life, destroy note
    So leave line 108 intact, just add this one below it (will be line 109)

    How to get this condition:
    - Insert a new event
    - Right click the note
    - choose: position->compare X position to a value
    - select "Lower"
    - Retrieve data from an object
    - Right click storyboard controls (the checkers object with the horse)
    - choose: Frame->X coordinate of left visible edge
    - add -10
    - click OK
    - cheer because it works

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    Re: new user with questions

    I've looked at both disks, and I cannot find the file "Redist\Logo that the help section refers to. Can anyone tell me specifically where on the disks, or where on this site, the logo is?

    Kathleen

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    Re: new user with questions

    It's on disk1 in the map "Redist/logo"

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    Re: new user with questions

    Sieg, you are a prince. I did those things and it works just fine. The fact is, the game is pretty much finished. I have an app't with a sound engineer on 4/10 to get some wav files of the actual sounds of the notes to play when they explode, but that will be easy to put in.

    I finally located the right disc (got messed up because I have an older version of MMF as well as MMF2), but it doesn't seem to be working. And I remember that when I gave it to my son to install on his computer, he said it didn't work, although it had worked OK to install MMF2 on my computer.

    Do you think you could locate that logo and send it to me?

    Kathleen

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    Re: new user with questions

    Here you go


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