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Thread: Movement without aut.direction selection?

  1. #1
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Movement without aut.direction selection?

    Well probably we all here know how hard in MMF is to make simple 8 dir iso movement, because there is always "flickering" between two directions.

    My question: Wouldnt be possible to deactivate feature that automatically sets direction of animation to an object by its movement direction?

    It would be really usefull for using "Look at" movement action and manually setting animation direction. Also I mean make animation directions independent on real movement directions.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Tiles's Avatar
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    Re: Movement without aut.direction selection?

    The thing is pretty simple though. Use an invisible collider that flickers. Now set a sprite at the top of it, and change its direction to the invisible collider in an slower interval. something like every 0,2 seconds. Or even just when the invisible collider changes its direction

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