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Thread: [BUG] Debugger doesn't show width/heigh of Overlay

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    [BUG] Debugger doesn't show width/heigh of Overlay

    I have added an Overlay to the debugger to have a look at its size while i resize it. The position is displayed correctly in the debugger window. But the width and height stays zero. And that's the part i want to check :cry:

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    I know that the overlay doesn't use the default way of keeping track of an object's width and height...

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    But i can set counters to the width and height without problems. And so should do the debugger.

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    The developer obviously forgot to make it work with the debugger fully, or overlooked it.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    And that's a bug

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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    All objects will show x, y, width and height in the debugger... The overlay object doesn't use the standard drawing/position code, thus they will not appear correctly in the debugger.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    And that's still a bug

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    Yes, we know!

  9. #9
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    Re: [BUG] Debugger doesn't show width/heigh of Overlay

    Wasn't the overlay made before the debugger?

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