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Thread: Working Randomizing Objects?

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Working Randomizing Objects?

    I need a working randomizing. Unfortunately the default MMF randomizing is more a patternizing. And the Random Pool Object crashes too often for me.

    Is there a working alternative?

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Working Randomizing Objects?

    Found at least the point where the Randomizer Object crashes. It cannot retreive a value from a counter. Works with global values though. Or even retreiving a converted value from a string. Everything but a counter it seems. :crazy:

    EDIT. Nope, crashes with GV too. But i need to define the randomness with a value. I cannot work with fixed values here. That's the Randomizer Object out :/

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    Re: Working Randomizing Objects?

    How about the Mersenne Twister?

    (Actually, what's wrong with the MMF2 randomizing? I haven't experimented with it enough to say how random it is.)

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Working Randomizing Objects?

    How about the Mersenne Twister?
    Perfect. Many thanks.

    It's current name is MT Random Object though. So i had a few problems to find it under my extensions

    The mistake with the default MMF randomness is that its randomness has its flaws: I get unexpected it self repeating patterns when using it. It's like randomizing a small area, then tile it across the rest. Useless for my needs.


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    Re: Working Randomizing Objects?

    The default random uses a seed which can be changed using the "Randomize" action of the special object.
    .:::.Joshtek.:::.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Working Randomizing Objects?

    Joshtek, i know, and played around with it. Changing seed didn't change anything at the result. There was always a very visible tiling. That's why i need something different

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    Re: Working Randomizing Objects?

    Quote Originally Posted by DavidN
    (Actually, what's wrong with the MMF2 randomizing? I haven't experimented with it enough to say how random it is.)
    this:

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    Re: Working Randomizing Objects?

    Just a note for Tiles: WHAT? I told you about Mersenne on Clickzone when you asked about a working randomizer. :P

    Anyway, yes, the mmf random isn't very good, imo. I often use mersenne.

  9. #9
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Working Randomizing Objects?

    Oh, have you? :whistle:

    I am an old man, you know. And from time to time, err, what did i want to say? :grin:

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