This is just me being lazy, but is there a way to set value on multiple instances of an object when you create them. For example:

+Start of Frame
-Create Active at 0,0
-Set Alterable Value A to 5
-Create Active at 50,50
-Set Alterable Value A to 15

Naturally, that doesn't work because object selection doesn't differentiate between the different instances of the active because there is nothing to distinguish them by. My question is, is there a way to do this in one event? I know many ways of doing this in more than one line, I'm just trying to keep a system I have organized and without unnecessary lines of code.