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Thread: Best way to resize window

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    Best way to resize window

    I have a scrolling game in a 320x240 resolution. I'd like to resize the window size (not resolution) to, let's say, 640x480, so that each object would become "double sized". What's the best way to do this in MMF2? Do you use the Windows Control Object or MMF's own runtime properties?

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    Re: Best way to resize window

    yes, you can use window control to resize the window

    also, make sure "resize display to fill window size" is checked in the game's window properties

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    Re: Best way to resize window

    Is it possible to have both "hi-res" and "low-res" frames inside the same application? What I mean is that you would have one frame with a resolution of 640x480 AND a screen size of 640x480, and then another frame with a resolution of 320x240 but a screen size of 640x480? How could it be done?

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