User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Thread: Dynamic Graphic Range Control

  1. #11
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Dynamic Graphic Range Control

    I see. Not a big deal, then.

    I'm rather excited about the potential for this one. It fits right in with the simplicity idea of using MMF2 and takes the PhazziX idea, (Still very useful) several steps forward.

    I assume we would have start, stop, pause, reverse, and looping. Looping would probably have two types, ey? The first type loops around from end to the start. The second loops by going back and forth.

    Again, I think the potentials are good for scale and angle as well as being able to curve, stutter, retrograde, etc. speed settings, transparency, you name it. So, I would imagine that even if you could control a specific attribute in an object, having raw numbers available in slots would allow this to apply to any circumstance.

    Coolness all around!

  2. #12
    Clicker Multimedia Fusion 2 Developer
    Jax's Avatar
    Join Date
    Jul 2006
    Location
    UK
    Posts
    702
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Dynamic Graphic Range Control

    Has PhazziX been released yet? It makes sense to me for it to be part of this, really.

  3. #13
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Dynamic Graphic Range Control

    Not yet that I know of. I think z33z is on some other stuff right now.

    I mean, I have used it in experiments and I still prefer it to manually eventing phases like that, (more flexible and easily alterable with better readability) but there is a certain degree of complexity that does detract from the ease-of-use factor.

    I think we all see that drawing the effect, (and using and saving presets) will make for a more visual and simple way to do this. Of course, we will see if I am right when we have something to play with

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Simple Moving Objects / Graphic Control
    By TheFieryPlumber in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 12th July 2013, 09:34 PM
  2. Range Handler
    By Phi in forum Widgets
    Replies: 1
    Last Post: 12th May 2011, 02:02 AM
  3. Events and Range?
    By ad in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 21st February 2010, 09:38 PM
  4. Dynamic bmp's in tree control
    By jdv in forum Extension Development
    Replies: 1
    Last Post: 2nd April 2009, 10:22 PM
  5. set global value range
    By rhoymand in forum Multimedia Fusion 2 - Technical Support
    Replies: 12
    Last Post: 4th December 2006, 04:16 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •