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Thread: Bounce Not Consistent

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    Bounce Not Consistent


    I've done a breakout like game that has suddenly begun acting up.

    When my ball hits the bricks it may or may not bounce off of them. More and more frequently, it's plowing through the bricks rather than bouncing off of them.

    As you might expect, I have the bounce action taking place on collision between ball and brick.

    The sound ALWAYS fires but the ball fails to bounce (on the same event). Since the sound is firing, I know the event is.

    Ideas?

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    Re: Bounce Not Consistent

    It may have something to do with the random setting on the ball. If it is set too high, sometimes the random direction will continue the same way it was previous, basically as you said plowing through objects. The only solution I can think of would be to turn down the random setting, if that is the problem, or to make a custom ball movement.

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    Re: Bounce Not Consistent

    My first thoughts were how many events do you have firing on that condition, and what order are they in?

    Double-Click the tick on one of the events so that you can see all the fired events on that condition and their order.

    If it was me I would make sure that the "bounce" command was the first in the line.
    You can put up with the sound being fractionally out, or any other commands really, but you don't really want a collision reaction like the "bounce" command being delayed at all.

    This probably shouldn't be an issue unless you have several commands on that line, and the "bounce" command is near the bottom, but it's worth a try.

    Hopefully that'll work for you.

    Krush.

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    Re: Bounce Not Consistent

    Quote Originally Posted by Brandon
    It may have something to do with the random setting on the ball. If it is set too high, sometimes the random direction will continue the same way it was previous, basically as you said plowing through objects. The only solution I can think of would be to turn down the random setting, if that is the problem, or to make a custom ball movement.
    I thought that too, but it wasn't the case... thanks though!


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    Re: Bounce Not Consistent

    Quote Originally Posted by Krush_Brother
    My first thoughts were how many events do you have firing on that condition, and what order are they in?

    Double-Click the tick on one of the events so that you can see all the fired events on that condition and their order.

    If it was me I would make sure that the "bounce" command was the first in the line.
    You can put up with the sound being fractionally out, or any other commands really, but you don't really want a collision reaction like the "bounce" command being delayed at all.

    This probably shouldn't be an issue unless you have several commands on that line, and the "bounce" command is near the bottom, but it's worth a try.

    Hopefully that'll work for you.

    Krush.
    Very good point. I checked and sure enough, bounce was last in the list of 5. I moved it to the first position and viola! It works right! Thank you!

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