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Thread: Saving

  1. #1
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    Saving

    I'm making a game on fusion thats kind of long, and because of the way I have it a password system would not work. Is it possible to make it so players can save their game, quit, and then load it later?

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Saving

    First try the Save Game object. If that doesn't do the job then read the INI tutorial and be introduced to the world of saving and loading data.
    .:::.Joshtek.:::.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    Re: Saving

    Welcome to the forums!
    You can do this using a few ways:
    1. Use the Save Game object (example at: C:\Program Files\Multimedia Fusion Developer 2\Examples\Save Game)

    2. Use the ini object (ini tutorial: http://www.clickteam.com/eng/resources/ini_tutorial.pdf)

    Hope this helps!

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    Re: Saving

    Whats the save game object?

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    Re: Saving

    Thanks for all your help, I really appreciate it.

  6. #6
    Clicker Fusion 2.5 Developer
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    Re: Saving

    [laugh] [laugh] [laugh]

    First try the Save Game object. If that doesn't do the job then read the INI tutorial and be introduced to the world of saving and loading data
    Sorry that was funny.

    Did you learn anything about saving? MMF also allows you to now save and load your frame, without using INI coding, and learning to use the [shocked] File Object!

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