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Thread: Collisions with created backdrops..

  1. #1
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    Collisions with created backdrops..

    Another day, another problem.

    I'm working on a small game where, at the start of the frame, a few active's add backdrops as obstacles of themselves and get destroyed.
    Whenever any active objects are outside the window, collisions don't work and they fall through these backdrops.
    Does anyone know how to fix this? (I have handle background collisions out of window checked)

    Thanks.

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    Re: Collisions with created backdrops..

    No takers?
    No people who's done level editors and the likes? Is it a bug or am i doing something wrong? I just can't find any solution to this..

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    Re: Collisions with created backdrops..

    Post an example of what is wrong in the file archive, so we can help to find what the problem is. There are many different problems you could be having, and a file to see what the problem is makes it easier to fix.

  4. #4
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    Re: Collisions with created backdrops..

    for scrolling - make sure you use ADD BACKDROP - not paste backdrop (as an obstacle)

    if so, where are the actives when you add them?
    if they are out of screen, then make sure the actives you are pasting - have on them in their properties | runtime options, destroy object if too far from frame UNticked. and also Inactive if too far set to NO, not auto.


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