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Thread: Destroying a specific active object example file

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    Destroying a specific active object example file

    Well, here's the file in which I have my problem in destroying a specific active object among many active objects.
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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Destroying a specific active object example file

    And you want to do what?

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    Clicker Multimedia Fusion 2

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    Re: Destroying a specific active object example fi

    here's one solution for you:

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    Re: Destroying a specific active object example fi

    Just changing the order of the actions works fine, as I said in the original topic. You do know that the order of the actions matter right?

    At the moment your code is:
    * Counter = 0
    > Create Active
    > Destroy Active
    > Set counter to 5

    Change it to:
    * Counter = 0
    > Destroy Active
    > Create Active
    > Set counter to 5

    And it works fine...
    To change action order, double click on the action or use the Event List editor.

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    Re: Destroying a specific active object example fi

    Oh. I did know that, but I thought the order of the actions would still work...

    Well, it works now. Thanks everybody

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