User Tag List

Results 1 to 3 of 3

Thread: "always" doesn't seem to always cut it.

  1. #1
    Clicker Multimedia Fusion 2
    Skeets's Avatar
    Join Date
    Apr 2007
    Location
    Utah, USA
    Posts
    360
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    "always" doesn't seem to always cut it.

    I am using the property always to put a collision marker below the guy, but when he moves too quickly, the collision marker falls behind quickly. This doesn't make much sense, because this is what I did:

    Always->set position at -20, 10 from object.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
    Nifflas's Avatar
    Join Date
    Jul 2006
    Posts
    2,613
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: "always" doesn't seem to always cut it.

    That happens if the parent object changes it's X and Y position after the 'Always' event in the main event loop. If you are using a pre-defined movement, I honestly don't know how you can fix this, but if you have programmed your own custom movement within the event editor, make sure that the parent object's X and Y positions are set to your desired values before you start to make the childs following it.

    The events are always performed from the top to the bottom of the event list.

  3. #3
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: "always" doesn't seem to always cut it.

    If this event comes further up in the event list than an event that moves your character, the character will move after the marker is set to his position, giving this "dragging" effect. To get rid of it, make sure that "Always" event is the last in your event list, or at least happens after any events that move your character.

    This also used to happen with built-in movements, but was corrected in build 246 or so.

Similar Threads

  1. "User clicks with left button" doesn't work
    By Ben Laserlove in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 2nd April 2017, 11:03 PM
  2. EDIF extension doesn't work when "compress runtime" is disabled.
    By Nifflas in forum Extension Development
    Replies: 3
    Last Post: 27th February 2012, 11:14 AM
  3. "Force load on call option" doesn't work?
    By ASD in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 21st December 2009, 11:11 AM
  4. "Resize display to fill window size" doesn't work.
    By ASD in forum Hardware Accelerated Runtime
    Replies: 1
    Last Post: 13th March 2009, 05:52 PM
  5. Subapp and "Jump to a frame" action doesn't work
    By Tiny in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 2nd December 2008, 02:10 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •