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Thread: Moving platforms using PMO

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator ProPatch Maker

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    Moving platforms using PMO

    Hey. I am using the Platform moving object for a small platformer.
    I want to create moving platforms for the player to stand on.

    I'm able to create horizontally moving platforms, and even platforms that move down. But when the player is on a platform that moves UP, he just slides through the platform.

    I've set the vertically moved platform as an obstacle. When it's facing up I've made sure it adds to "additional Y velocity". I've experimented with setting current Y velocity too.

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    Clicker Fusion 2.5 Developer

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    Re: Moving platforms using PMO

    I would just set it so that when the player if overlapping the platform, set the Y of your character to Y-(Width of Character), if the hotspot is on the top left.

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    Re: Moving platforms using PMO

    Nah. I've tried that. I think PMO is interfering. Just realized that now, it's gravity was too heavy. So I set the PMO gravity to 0 and used the -Y method. It worked!

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    Re: Moving platforms using PMO

    Hi, Willy! I have the same problem. I can't get it working. Can you explain me what you did to get it worked?

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