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Thread: Using hardware accelleration

  1. #1
    Clicker Fusion 2.5Android Export Module

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    Using hardware accelleration

    Been away for a while and on updating found that we now have hardware accel.My question is ,how do you set up a project to use this feature.Can't find anything in the docs.

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    Clicker Fusion 2.5 Developer

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    Re: Using hardware accelleration

    It's still in beta, but you can download it from the HWA board on the main forums page.

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    Re: Using hardware accelleration

    Well to use it, there should be a new icon on your desktop once you've installed it called MMF2 - HWA Beta. Just run that and on the splash screen it should say Build R249. In this, HWA is automatically on.

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    Re: Using hardware accelleration

    Quote Originally Posted by Brandon
    Well to use it, there should be a new icon on your desktop once you've installed it called MMF2 - HWA Beta. Just run that and on the splash screen it should say Build R249. In this, HWA is automatically on.
    also, remember to change the app's display mode to either Direct 3D 8 or Direct 3D 9, if you last saved it in the non-HWA MMF

    if you're starting a new app in the HWA version it should be on D3D 9 by default

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