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Thread: Reverse Active Object Animation

  1. #1


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    Reverse Active Object Animation

    Hey , I created a animation which I want it played reverse (from Frame 20 to 1) , Any idea :S?

  2. #2
    Clicker Fusion 2.5 Developer

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    Re: Reverse Active Object Animation

    Why don't you just make another animation, name it "Reverse", and move the frames accordingly?

  3. #3
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    Re: Reverse Active Object Animation

    You could make an alterable value, starting at 19 and every so often subtract one from it and always set the actives animation frame to the alterable value. When it gets to -1, set it back to 19 again for a backwards looped animation.

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