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Thread: Explosion effect

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    Explosion effect

    I am quite new to MMF2, and I am quite stuck on this:

    How would I go about having an explosion effect like in Cave Story and similar games? I have three circles of different sizes (in both white and yellow), but how would I make them appear at random positions near the exploding object, at random times (and make them disappear again) ?

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    Re: Explosion effect

    There are quite a lot of topics on this. Nifflas posted a particle widget that lets you create effects like fireworks or fire flies. There is an explosion example as well.

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    Re: Explosion effect

    I am quite new to MMF2
    If he's new it might be more helpful to give a link since he might not know of the widget forum or who Nifflas is. I don't know particularly of either you mentioned so I can't link to it.

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    Re: Explosion effect

    Ouch, I forgot the link. But Gerblegod7 is right. It is too complex anyway.

    There are some codes such as "Random(#)" and replace the # with a number. So to create something at a random position do:

    Start of frame> Set x position to Random(640)
    Set y position the Random(480)

    This is just an outline of how to use the random code. To use it for your explosions then you will need to make experiment with it

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    Re: Explosion effect

    Quote Originally Posted by Gerblegod7
    I am quite new to MMF2
    If he's new it might be more helpful to give a link since he might not know of the widget forum or who Nifflas is. I don't know particularly of either you mentioned so I can't link to it.
    I know more than you think :whistle:

    I checked out Nifflas' widget, and it's really not what I tried to achieve. And Dynamite, I'll try some stuff out. Thanks, anyway.

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    Re: Explosion effect

    I said "might"

    I was just basing the reference on the fact that when I had 13 posts I didn't know anything.

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