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Thread: dynamically changing scroll speed of the frame

  1. #31
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
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    Re: dynamically changing scroll speed of the frame

    It's well known that you can not assign an alterable value or counter a decimal value at edit-time. I guess the answer to whenever it is a bug or not is a question about whenever Clickteam intended this behaviour or not.

    It's not very obvious if you haven't run into the limitation before though.

  2. #32
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    Re: dynamically changing scroll speed of the frame

    It's good to know that decimal issue isn't a fault of my code. Otherwise, I think I have all the screen scrolling code working great now. Thanks for all the help.

    Mobichan

  3. #33
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: dynamically changing scroll speed of the frame

    If counters can't store decimals, then why does the properties give you the option to determine how many decimal places it can go? I tried it out yesterday, but it didn't work.

  4. #34
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    Re: dynamically changing scroll speed of the frame

    I think the counter's parameter settings for float values are only there for formatting purposes. If they are checked, then the counter can display decimals at runtime. If they are not checked, then decimals are not displayed (but the text looks messy).

    I could be wrong though...

  5. #35
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    Re: dynamically changing scroll speed of the frame

    ...but when I tried it, it still couldn't display decimals. Maybe I did something else wrong.

  6. #36
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    Re: dynamically changing scroll speed of the frame

    Quote Originally Posted by pinacoladaxb
    ...but when I tried it, it still couldn't display decimals. Maybe I did something else wrong.
    it depends on whether you explicitly entered a float (through an event) or evaluated it through an expression

    if you were dividing something, you probably didn't force MMF into floats mode

  7. #37
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: dynamically changing scroll speed of the frame

    Yes, I was dividing something. At least this means I'm not crazy.

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