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Thread: Two Windows One Game

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    Two Windows One Game

    I'm wanting to create a game show for use at trivia nights. I need to have 2 monitor outputs.
    One for the behind the scenes controls and interaction and another for the visuals people will see.
    Is there a way to create a multiple windowed game in GF2 and/or MMF2?

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    Clicker Fusion 2.5 Developer

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    Re: Two Windows One Game

    You could have a sub-application (which would load from, say, frame 2 of the application) in a pop up window. You could drag this application onto your screen and have the main app on the display screen.

    Technically, the main game would be on frame 1, and the behind the scenes controls would be on frame 2. They would communicate through global values, most likely.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Two Windows One Game

    I do this kind of application all the time.

    I have my "Control" screen as Frame 1, and my "Gameboard" screen as Frame 2.

    Along with Global Values, I use the Global Function Object to pass data and trigger events in Frame 2.

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    Re: Two Windows One Game

    Thanks for the help guys. Time for some experiments.

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