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Thread: Load Frame on actives doesn't work?!

  1. #1
    Clicker Multimedia Fusion 2 Developer

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    Load Frame on actives doesn't work?!

    Can anyone explain why loading this gif into MMF2 won't work at all? It's important!

    www.mechaware.net/LoadFrame.zip

    It works 100% inside MMF2, but when I compile the exe and run it, it doesn't.
    I think it's an MMF2 bug, but if anyone can help, please!

  2. #2
    Clickteam Clickteam
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    Re: Load Frame on actives doesn't work?!

    Sounds like a matter of image filter. You must select the appropriate filter in the application properties.

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    Clicker Multimedia Fusion 2
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    Re: Load Frame on actives doesn't work?!

    Quote Originally Posted by winrar
    Unexpected end of archive
    Loadframe.zip is damaged try re-uploading it.

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    Clicker Multimedia Fusion 2 Developer

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    Re: Load Frame on actives doesn't work?!

    Quote Originally Posted by dragonguy
    Quote Originally Posted by winrar
    Unexpected end of archive
    Loadframe.zip is damaged try re-uploading it.
    Windows' Compressed Folder Viewer agrees.

  5. #5
    Clicker Multimedia Fusion 2 Developer

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    Re: Load Frame on actives doesn't work?!

    Huge thanks OliverPearl! It appeared it WAS the filters!
    Thanks alot!

  6. #6
    Clickteam Clickteam

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    Re: Load Frame on actives doesn't work?!

    For info this issue is solved in the next build, the filters are now automatically included if there is a Load Frame action (ditto for sound samples and Play Sample File actions).

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