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Thread: MMF2 Build #247

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    MMF2 Build #247


    Standard version
    Developer version


    Bug fixes and new features in this build

    - General : added a security patch that may avoid saving corrupted applications.

    - Global events : external filenames not automatically updated and not listed in the Data Elements editor.

    - Expression Editor : large floating point numbers incorrectly rounded when you edit an expression.

    - Picture editor : Clone Frame not working for animated counters.

    - Menu editor : incorrect shortcut text displayed for shortcuts without Ctrl or Shift.

    - Frame Editor : MMF2 freezes when the property window is a floating window in auto-close mode, you edit a path movement and click in the frame editor.

    - Build : better compression of EXE/CCN files.

    - Runtime : extension objects too far from the frame were partially destroyed.

    - Runtime : Load Frame / Application position crashes if the application contains global objects.

    - Runtime : new Extract Binary file action that allows you to extract from the EXE/CCN an embedded binary file (specified in the Binary Data tab of the Data Element editor) to a temporary file, new Release Binary File function to remove the temporary file created with the Extract File action, and new Get Binary File Temp Filename to retrieve the pathname of the temporary file.

    - Runtime : the Windows ClearType / Smooth Texts option is now ignored when a text object has an ink effect.

    - Runtime : new "X chances out of Y at random" condition, true X times on Y, randomly.

    - Runtime : new FloatToString$ function. Allows you to convert a floating point value to a string with more options than the Str$ function. Parameters = total number of significant digits and number of digits after decimal point (or -1 to display all the digits after the decimal point).

    - Path movement : Branch node did not reset the current node, making the movement start at a wrong position after the branch node action.

    - Button object : tooltip not visible if the application window is always on top.

    - Counter / Lives / Score objects : new "Fixed number of digits" property. If you select this option and the fixed number of digits is greater than the current number of digits, 0's are added to the left.

    - Counter object : new formatting properties for floating point values. Allows you to select the number of significant digits and the number of digits after the decimal point. Refer to the documentation for more information.

    - Dialog Box object (MMF2 Dev) : Set Text action not working for combo boxes in Drop Down mode.

    - List & Combo Box objects : cannot insert a line into an empty list with the Insert Line action.

    - Active System Box object : when 2 ASB objects overlap and you modify their layering at runtime, the On Click condition may select the wrong object.

    - Active System Box object : the Is Mouse Over condition no longer detects objects out of the window.

    - Animation object : crash in New file from selector action.

    - Registry2 and Download objects : didn't work with Windows DEP.

    - Layer object : "Is Layer Visible (by name)" condition not working.


    New features specific to Vitalize! 4

    - Application properties : the format of the preview image is no longer limited to BMP (it can be a JPEG file for example).

    - Application properties : new "Do not run from stand-alone applications" option in the Application Runtime properties. If you select this option, the CCN file won't be loadable by a stand-alone application. This option is ignored if you build a stand-alone application. You must select this option if you want to use the 2 options below :

    - Application properties : new "Enable Script" option. If this option is selected you can use the methods and properties of Vitalize! ActiveX control and plugin to control the application and/or get/set global values and strings. More info in the Vitalize! post.

    - Application properties : new "Run only from (URL)" option : allows you to define a list of URLs from which your CCN file can be run. I.e. the CCN file must be on one of the servers in the list otherwise it won't run. Note: you can also run the CCN file as local file on the machine where it has been built, but not on others.

    - Vitalize! Plugin object : new functions to call a Javascript function from the application :

    + Reset parameter list => removes all the parameters from the current list
    + Add integer parameter => adds an integer parameter to the list
    + Add float parameter => adds a float parameter to the list
    + Add string parameter => adds a string parameter to the list
    + Call function => calls a Javascript function with the specified parameters
    + On error => new condition, true when Call Function didn't work
    + Get Integer/Float/String result => return the return value of the Javascript function

    Link to build #246

  2. #2
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    Re: MMF2 Build #247 (BETA)

    Please keep posts in this thread about problem/bug reports for the beta version.

    It was getting a bit off track and into wish list area.


    Thanks,
    Jeff

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    Re: MMF2 Build #247 (BETA)

    I agree. Thanks Jeff.

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    Re: MMF2 Build #247 (BETA)

    Well... the auto updater froze my computer... (I patched MMF2, then started it up, and it brought up the auto updater thing, and it never updated, just sat there. When I tried to close it, it froze my computer).

    Is HWA not in this build?

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    Re: MMF2 Build #247 (BETA)

    Hardware acceleration isn't in this build, i think it's easier for everyone if it's discussion stays in a different thread.

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    Re: MMF2 Build #247 (BETA)

    Quote Originally Posted by Nick
    Hardware acceleration isn't in this build, i think it's easier for everyone if it's discussion stays in a different thread.
    Aww darnit! I was so hopeful! Oh well.

  7. #7
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    Re: MMF2 Build #247 (BETA)

    Yes, we said we would release a beta version of HWA in December and as you may have noticed we are not used to release beta versions before a date we have announced. K, I hide...

    The auto-updater may take some time to download the patch (7 Mb), and the progress bar is not refreshed for some reason (message handling issue probably but I haven't been able to fix it yet). But it works.

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    Re: MMF2 Build #247 (BETA)

    PS: the build 247 is not yet available via the auto-updater.

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    Re: MMF2 Build #247 (BETA)

    I found a strange bug. :eek:

    I tested it ... since build 247 Mouse over (system boxes - and other?) in sub-applications only works, if the mouse is over the parent window too.

  10. #10
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    Re: MMF2 Build #247 (BETA)

    Could you post an example please? Thanks!

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