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Thread: MMF2 Build #248 (BETA 7)

  1. #21
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Kimera's Avatar
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    Re: MMF2 Build #248 (BETA 7)

    Your doing great Yves!

    Thanks
    K

  2. #22
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    Re: MMF2 Build #248 (BETA 7)

    Hey this "Timer-based movements" is also really good thing. The game runs with normal speed also with low fps

  3. #23
    Clicker Multimedia Fusion 2

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    Re: MMF2 Build #248 (BETA 7)

    Don't know if this is the same in the older versions but the info of a selected value in the properties window of an object sometimes overruns the info box. Here's what I mean:



    I know you can widen the properties window but for large amounts of text it might better if you adjust the height of the info panel?


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    Re: MMF2 Build #248 (BETA 7)

    I think this is old bug/mistake/whatever. By the way I can't always see any information in that box :S

  5. #25
    Clicker Fusion 2.5

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    Re: MMF2 Build #248 (BETA 7)

    Quote Originally Posted by Kimera
    Your doing great Yves!
    ...and Francois

  6. #26
    Clickteam Clickteam

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    Re: MMF2 Build #248 (BETA 7)

    and ... Greyhill who is porting C++ extensions to Java at light speed.

  7. #27
    Clicker Fusion 2.5 DeveloperSWF Export Module

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    Re: MMF2 Build #248 (BETA 7)

    Quote Originally Posted by Yves
    and ... Greyhill who is porting C++ extensions to Java at light speed.
    Sounds nice!

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    Re: MMF2 Build #248 (BETA 7)

    One new thing (if you could greatly fix) that I find annoying is the "Please enter a positive integer" dialog box that pops up when you clear all of the content in the "Colors" dialog when you are editing something in the picture editor. I would like this to be removed, as it gets annoying when you are clearing everything in a text box to type in a new number. It would be okay if this still pops up when you click on the "OK" button, however.

    Of course, since this is a very minor fix, it would most likely not be put into this version (since Yves has said this would be the last beta), but if this could be fixed for the next build, I would be satisfied.

  9. #29
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Koji_Kabuto's Avatar
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    Re: MMF2 Build #248 (BETA 7)

    Oooohhhh thanks Ives, Francois y Greyhill (Please port Date&Time extension soon!!!)
    MMF has become a great product, I I am usuary from the time of the STOS of Atari ST,program enough in AMOS of Amiga and work in PC with Klik&Play.
    All a successful product life. Congratulations!!!

  10. #30
    Clickteam Clickteam

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    Re: MMF2 Build #248 (BETA 7)

    Thanks

    Update : just for info there will be another beta either later today or tomorrow, we have fixed a crash that was due to a fix in a previous beta.

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