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Thread: Help With Multi Object Saving (Ini)

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    Help With Multi Object Saving (Ini)

    Hello.. I'm making a simple Mario level editor, and I need help with the Ini. I know how to use it pretty well, but when I save an object's position, it only saves it for the newest created object. What I want it to do it save the X and Y coordinates for all the objects. (I'm only using one object, its my platform, and it duplicates when I create one.



    Thanks in advance,
    Oreo

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    Re: Help With Multi Object Saving (Ini)

    I wouldn't use INI, it isn't as well suited for level editors as other extensions are. The most basic and easy one would be the array object, but you could also use any number of storage extensions, such as the Byte Array. I'll make you an example if you need one, or you can look at the several examples on level editors lurking around the forums, though the only one that comes to mind right now is the example by Nifflas that is similar to the engine he used in his game Knytt Stories.

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    Re: Help With Multi Object Saving (Ini)

    Could you please make an example because I'm too lazy to find Niff's. Pretty please with little itsy bitsy coffee bits on top??? :whistle:

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    Re: Help With Multi Object Saving (Ini)

    HELLO?

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